Quick rundown on what is coming in the update?
Vanilla:
- Mortars
- New MI-8 and Huey variants, armed.
- New Soviet and NATO IFV (NATO has an amphibious IFV now, similar to the BTR)
- Rank requirements for weapons and apparel
- Point capture changes (can’t respawn on contested points, and capture rate depends on how many friendly points connect to it).
- Structural destruction (eg: buildings and trees)
WCS (probably the most popular mod pack along with RHS) also has new stuff coming with this patch:
- New weapons
- New vehicles (inc. Mh6 variants, tanks, new IFVs), some of which are armed with new stuff I think.
Thank you, despite being a huge fan i don’t have reforger and I’m out of loop. But it seems to be going great
I never played ArmA before Reforger, but coming from Squad it feels great. From my understanding of common gripes long time ArmA players have with Reforger, it’s a bit less milsim, so take that into account if you want to jump in.
The vanilla community doesn’t seem to be always onboard with milsiming or tactics in general, , but as far as the mechanics and capabilities of the game I think you can get miles closer to simulating than we have in Squad. I love reforger and would recommend it to anybody.
Definitely. I love the freedom ArmA gives. It allows to really engage with any objective as you see fit. The structure of a typical AAS or RAAS match in squad doesn’t really allow for that to happen.
The day before yesterday a buddy and I managed to round up 4 people to come with us to retake Cabin on a WCS server. W After that we went to Chotain. While the team took farm, we went on to take Laruns, then quarry while the team took Camurac, and then Penant’s . We went from losing Military Hospital to the enemy team struggling to even field helicopters to the western coast.
Haven’t ever gotten close to that in Squad. Though I will say that rounding up enough volunteers to do that is kind of hard.
So much fun even tho PS5 still doesn’t have mods yet the core game is solid!